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	<title>Comments on: Great Online PS3 Video Games That You Should Play</title>
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	<link>http://www.ps3-videogames.net/great-online-ps3-video-games-that-you-should-play.html</link>
	<description>Top Rated Playstation 3 Video Games Buyer Guide</description>
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		<title>By: Mark Vand</title>
		<link>http://www.ps3-videogames.net/great-online-ps3-video-games-that-you-should-play.html/comment-page-1#comment-16642</link>
		<dc:creator>Mark Vand</dc:creator>
		<pubDate>Mon, 04 Apr 2011 09:32:38 +0000</pubDate>
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		<description>Thank you for posting this. I am going to get a PS3 very soon (a lot later than everyone else) and everyone at the office are playing online the whole time. 

What I would like to know is how it works when it comes to the bandwidth used for these games. This is the thing that I wonder about the most. 

I work at a company that develops and an &lt;a href=&quot;http://www.skillpodmedia.com&quot;&gt;online games platform&lt;/a&gt; for online portals. Our data transfers are very small, but this is due to the games not being huge or very graphic intensive. 

What I have heard from others is that the bandwidth usage is not that big. Apparently vector co-ordinates are sent through and then processed by your PS3, which then displays the results graphically. Is that about right? If so then all is cool.

I would like to start with Call of Duty specifically. Your answer would be greatly appreciated.</description>
		<content:encoded><![CDATA[<p>Thank you for posting this. I am going to get a PS3 very soon (a lot later than everyone else) and everyone at the office are playing online the whole time. </p>
<p>What I would like to know is how it works when it comes to the bandwidth used for these games. This is the thing that I wonder about the most. </p>
<p>I work at a company that develops and an <a href="http://www.skillpodmedia.com">online games platform</a> for online portals. Our data transfers are very small, but this is due to the games not being huge or very graphic intensive. </p>
<p>What I have heard from others is that the bandwidth usage is not that big. Apparently vector co-ordinates are sent through and then processed by your PS3, which then displays the results graphically. Is that about right? If so then all is cool.</p>
<p>I would like to start with Call of Duty specifically. Your answer would be greatly appreciated.</p>
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		<title>By: Dane Lohse</title>
		<link>http://www.ps3-videogames.net/great-online-ps3-video-games-that-you-should-play.html/comment-page-1#comment-822</link>
		<dc:creator>Dane Lohse</dc:creator>
		<pubDate>Sat, 27 Mar 2010 08:35:35 +0000</pubDate>
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		<description>Appreciating an article like this is really will make me happy. Spamming has really been an abuse, not only blaming the site quality but also wasting an article of such information, publishers are really happy when they get comments appreciating their hard work, But it hurts when its spammed just for promotion of a product but not the information.</description>
		<content:encoded><![CDATA[<p>Appreciating an article like this is really will make me happy. Spamming has really been an abuse, not only blaming the site quality but also wasting an article of such information, publishers are really happy when they get comments appreciating their hard work, But it hurts when its spammed just for promotion of a product but not the information.</p>
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